‘Twas the night before Stagg Bowl

Twas the night before Stagg Bowl and all through the site
Not a creature was stirring, ‘cept for us, up all night.

The stockings were hanging, all purple of course,
For Warhawks and Raiders, not Wildcats or Norse.

The Warhawks, Wisconsin: Respect they have earned.
The WIAC’s no pushover, Linfield learned.

The Raiders, Mount Union: They’ve been here before
With fans by the busload at the stadium’s door.

Two teams, highly ranked, No. 2, No. 5
The fans all a-waiting kickoff to arrive

With Walnut and Bronze and a title at stake
The players, they rested. The fans, still awake.

The party could last till the tailgate at dawn
Some camped by their trailers, some sat on the lawn.

This, Division III’s Titletown comes alive twice a year
For football and hoops, which already draws near.

The gates, they all opened, the fans poured inside.
They all took their seats with their eyes opened wide.

When at once, from the stadium there arose such a sound
That flew through the air as it rattled the ground

The teams, they both entered to the fireworks and bands.
Even those from Alliance couldn’t sit on their hands.

The players warming up for their moments of fame
Heard quarterbacks bark signals and call out their names.

On Beaver, on Stanley! On Schmitt and Lescyznski!
On Garcon, on Casto, on Kmic, Antonucci!

The game moves too quickly, the season’s near done
And someone in purple has come through and won.

The trophy awarded, the interviews heard
Leaves just the committee to have the last word.

So I shouted at them as the group left my sights:
Happy Stagg Bowl to all! Next year pay for more flights!

Stagg Bowl will have replay official

Stagg Bowl XXXIII will have video replay to review officials’ calls, sources tell D3football.com.

The Division III football national championship will be governed by the same instant replay rules used in the Southeastern Conference, which deal with the following plays:

Reviewable
1. Plays governed by Sideline, Goal Line, End Zone, and End Line:
a. Scoring Plays, including a runner breaking the plane of the goal line.
b. Pass complete/incomplete/intercepted at sideline, goal line and end line.
c. Runner/receiver in or out of bounds.
d. Recovery of loose ball in and out of bounds.

2. Passing Plays:
a. Pass ruled complete/incomplete/intercepted in the field of play and end zones.
b. Touching of a forward pass by an ineligible receiver.
c. Touching of a forward pass by a defensive player.
d. Quarterback (Passer) forward pass or fumble (if ruled incomplete, play is finalized).
e. Illegal forward pass or illegal handing off beyond the line of scrimmage.
f. Illegal forward pass or illegal handing off after change of possession.
g. Forward or backward pass thrown from behind the line of scrimmage.

3. Other Detectable Infractions:
a. Runner ruled not down.
b. Forward progress with respect to first down.
c. Touching of a kick.
d. Number of players on field.
e. Clock adjustments (in conjunction with overturned plays).
f. Fourth-down/try fumble plays.

Not Reviewable
1. Holding.
2. Off-sides/Encroachment.
3. Pass interference.
4. Personal fouls (e.g., late hits).
5. Illegal blocks.
6. Illegal formations.
7. Face mask.
8. Taunting/excessive celebration.
9. False starts.
10. Roughing passer/kicker.
11. Fighting participants.

The SEC guidelines note that the technology allows the official to review plays without stopping the game, so just because play is not halted does not mean a play was not reviewed.

More from the SEC’s replay policy:

While most plays can be reviewed between the dead ball and the beginning of the next play, the Replay Official can stop play on the field by using a pager system:
a. Replay Official communicates via vibrating pager to field officials that a play is under review.
In the event of a pager system failure, the Communicator shall immediately notify the Alternate Official by walkie-talkie. The Alternate Official shall then notify the nearest official, who will stop play.
b. Referee announces via Stadium PA, “The previous play is under review.”
c. Communicator begins timing the replay. When play is stopped, a minimum of 45-seconds will be used. Replays should not exceed two-minutes.